Friday, December 19, 2008

Mom "Plays" 2 Player Comic Hits it Big

A few days ago I made a comic for Screwattack titled Mom "plays" 2 player.

http://screwattack.com/node/14194

It's a simple gag that I didn't think would gather much attention seeing as how none of my comics do. Boy was I wrong. When I checked Screwattack after posting it, it had 71 diggs. I thought "Hey! I might get 100 diggs and get the 1000 point prize" So I went to bed, and the next morning I check screwattack and the digg counter is at 987 diggs. At first I thought something was wrong. No way it could have gotten that many, but it was legit. At the time of typing this post, it has 2281 diggs, and a few people on screwattack have sent me private messages saying that this is the largest number of diggs any story has ever gotten on Screwattack. If so, that's pretty amazing considering it's just a comic. It was actually at the number 2 spot on the front page of digg.com in all topics for a while. I didn't get a snapshot, but I got a snapshot of it in third.

The people on digg.com aren't too happy about it though. All the comments are hateful because they're mad that a comic was more popular than their "well written" articles. It's not my fault your article is too long to keep people's attention.

So it has a crazy amount of diggs, but I've also seen it pop up on many other sites, blogs, and forums. It is by far the most popular comic I have ever made, and it pleases me to no end. It's also cool since this comic was the first appearance of Joel and Hairu's mom. (Joel and Hairu are two of my characters) It's certainly a good first impression for the character, so she will most likely become a regular now. This will probably always be my most successful comic. Oddly enough though, it hasn't gotten much attention on my deviantart.

Friday, November 21, 2008

SPRay release date delays

It's no secret that I'm not that into the Wii anymore. In fact, the only game I really got into was Mario Galaxy and the Strong Bad games. I even learned to hate Endless Ocean when I found out you can only find certain fish at certain times of the in game year, and there are some fish you only get one chance at befriending. That ruined Endless Ocean for me, and made me decide to not get the sequel when it comes out.

There IS one game I've been interested in though, and it is called SPRay. (Yes, the capitals are supposed to be there)

The only problem with this game is nobody seems to know when the hell it's coming out. IGN originally said the 28th of October. On the 28th I went to EBGames and they said it was coming out on the 11th of November. I then asked HMV and they said the 18th. I asked a different EBGames the next day, and they said the 12th. A different EBGames said the 13th. At this point I'm pretty annoyed. So I wait a few days before asking again, and now they say the 19th. So I just gave up at this point and waited for the 19th. The 19th comes, I go to HMV, and they say it's coming out on the 16th of December. So I ask the EBGames and they say the 20th of December. I check gamestop and they say the 9th of December. I check another site and they say the 15th of December.

...

Look, if you don't know when a game is coming out, JUST SAY YOU DON'T KNOW! STOP PULLING THESE FAKE RELEASE DATES OUT OF ASSES!!!

Honestly, it's the ONE Wii game I've actually been looking forward too, and it's been delayed a zillion times. Is this a sign of cancellation? Frequent release date changes often mean a game will be canceled. That would be the second to final kick in the balls for me as a Wii owner.

Unless HAL gets their head in the game and makes that Kirby Platformer for Wii, I'm thinking the Wii is dead for me. And if the Wii Kirby game isn't a platformer, THAT would be the final kick in the balls, and knife in the heart for me as a Wii owner. Kirby's only had one game per console since the N64, so chances are good he won't get two on Wii. MAINLY BECAUSE HE ONLY APPEARS IN THE LAST YEAR OF A SYSTEM'S LIFE CYCLE! If Kirby had just forgotten about Air Ride and focused on that canceled platformer, he would have rocked. He would have only needed one game on Game Cube if that was released.

Of course there is still the last episode of Strong Bad, but that's not much. Come on Tecmo, just release SPRay already! And HAL, get working on Kirby! Just port the Game Cube Platformer that everyone drooled over! And Nintendo, get working on the next 3D Mario game! There's no law stating that you can only have ONE per system. And why the hell has there been no Touch Detective on Wii? Come on, it's a point and click game! Just because IGN didn't like them doesn't mean a new one won't sell. Just change the name to Mackenzie and Funghi: Quest for Cromwell's Treasure, and you're golden!

Come on Wii, hit me with some good stuff. GOOD stuff.

Ebay stuff

So the Ena figure arrived, and I absolutely love it. It's super cute. It also wasn't a bootleg! I saw a figure of Chika from Ichigo Mashimaro on ebay, and if I had enough money, I would have bought it on the spot. Chika is my favourite character from that series, and she was actually in a pretty hot pose despite being 12 years old. *Anime Pedophile* I really wanted it, but the 90 dollar price tag was intimidating. I actually had 78 dollars on paypal, and actually started a transfer of money so I could afford it, but after a while, I was unsure if I should buy it. I decided not too, but just to make sure I didn't, I bought some other stuff instead. If I ever find the same figure on ebay for a cheaper price, I will probably buy it. Chika is awesome, and that figure is pretty hot. *Anime Pedophile*

So the first thing I bought instead of the figure was the Game Boy version of Kid Icarus. I played this game a long time ago, and recently replayed it on an emulator. Only problem is the rom crashes after you beat the second final boss. So I get all the way to the end and don't get to see the ending. This is one game that is actually worth buying the cartridge rather than playing the Rom. And as a side note, the NES Kid Icarus sucks. The only thing that's way better in the NES version is the music. The Game Boy version music is horrible.

The other thing I bought was a promotional poster for Kirby Super Star Ultra, which was apparently only available to retail stores. (At least that's what the item description claims) It's 28 inches tall and 22 inches long, so it's a decent sized poster. Unfortunately I couldn't get it by itself. It also comes with a Wario Land Shake it poster, which is fine since I like that game, but I would have rather paid a cheaper price and only get the one I really wanted. I don't think hanging a big ugly poster of Wario right next to a big poster of Cute Kirby will work very well. And besides, who would want a big picture of Wario hanging on their wall? He isn't exactly eye candy. I don't think I'll be hanging that one up, but I'm not going to give it away or anything.

So those things are coming my way sometime. I don't think the posters will arrive before Christmas though. They said 2-3 weeks, and there will likely be a mail strike right before Christmas, so it will be a while. Not sure how long the Game Boy game will take to get here.

I'll probably be doing more shopping though as I did transfer money before deciding not to buy the figure. I might wait for the second Angry Video Game Nerd DVD to come out before buying anything. Though I'm always on the look out for more Kirby 4koma manga.

Tuesday, November 18, 2008

Pokemon Ranger 2 is still bad

Way back in March I imported the Japanese version of Pokemon Ranger Battonage (Or Pokemon Ranger 2) I was less than impressed. HAL wasn't involved with the project which was a mortal blow to the game as it sucked so bad. They dumbed down the difficulty, they made the tutorial last forever, and the characters aren't as cool. Overall, it just wasn't as fun. I never got too far in it, so I decided, "I'll wait until the US version. Maybe it'll make more sense."

So I wait until freaking November for the game to come out, and I'm still disappointed. All the same problems are there, except now I can read the crummy dialogue and boring tutorial.

Now don't get me wrong. I f*cking love the first Pokemon Ranger. It is by far my favourite Pokemon game ever, and I just loved everything about it. It was fun, unique, well written, and overall pretty challenging for a Pokemon game. I'm such a dork I even searched ebay and bought the manga of it. Pokemon Ranger 1 rocks, which makes the sequel that much more of a let down.

Every once in a while in the sequel you hear about your classmate in the Fiore region (where the first game took place) and you hear about Professor Hastings (also from the first game.) You also hear the same music in the Ranger base as the first game. These elements really make you just wish you were playing the first game rather than this pile of sh*t. I mean, I'm more than 2 hours into the game and I'm still being taught stuff.

Overall, Pokemon Ranger Shadows of Almia blows. It's boring, too easy, and simply not fun. If you played and enjoyed the first one, I recommend staying away from this sequel. Unless the game gets a lot harder later on, I have a feeling I won't be replaying this one when I finish it.

It's a crying shame that the game sucks. I'm sure if HAL was still in charge of it, it would be as awesome as the first, but sadly, HAL ditched it and left it to "Creatures" to ruin the franchise. I think this pretty much guarantees there won't be a third one.

Friday, November 14, 2008

Wisdom Teeth Removed

Yesterday I had my wisdom teeth removed, and the pain hasn't been as bad as I thought. In fact, my whole family is pretty amazed at how well I'm taking it. I got them removed yesterday, but I didn't feel up to writing a blog post.

I had four wisdom teeth, (unlike my brother who somehow had five (no joke. He really had five wisdom teeth)) and they all came out fine according to the doctor.

Eating was very frustrating the first day since I couldn't have anything I had to chew very much. My dinner yesterday was two small cans of Chicken Noodle Soup, and my snack before bed was some apple sauce my mom bought. I will tell you now that it was the greatest friggin apple sauce I've ever had in my life. It was really really good.

My mom and dad kept telling me that I was going to have a very hard time getting, and staying asleep the first night. Fortunately one of the side effects of one of my tourettes medication is drowsiness, and I take that before bed. I seriously cannot sleep without that pill.

I went to bed around 10PM, and it was hard to get in a comfortable position on my side that wasn't putting pressure on my cheek, but once I found the right pose, I slept like a log until 6AM without getting up once for the bathroom or a painkiller. I got up at 6am, had some more apple sauce and attempted to go back to bed. Finding out that it was hopeless to try, I got up again at 6:30AM, had my morning medication, and had more breakfast.

This morning I was brave and had an untoasted piece of bread with peanut butter on it. (crusts removed due to teeth pain) It was hard to eat, and I couldn't finish it, but it was a treat to have peanut butter again. (life without peanut butter would suck.)

I guess the most annoying things about the teeth pain aren't really about the pain itself. It's about doing things that CAUSE pain. For instance, I can't wear headphones, I can't laugh, I can't sneeze, I can't yawn, I can't drink cold water, (has to be lukewark tap water) I can't eat ravioli, Beef Stew, Toast, or anything at Mcdonalds, and most importantly, I can't whistle. I'm a whistler, and I simply love to whistle tunes. Unfortunately, I cannot whistle due to the teeth. (or lack thereof) So this means I can't whistle Mario, Kirby, Pokemon, Portal, Kid Icarus, and all that fun stuff that I whistle all the time.

I guess the most annoying thing about this ordeal is that I constantly have to spit into a plastic cup, and I'm spitting up blood. If I had kep using the same plastic cup the whole time, I would have easily filled it up. That would be really gross though, so I frequently empty it.

In other news, I was able to pay for the Ena figure from Yotsuba. I was worried about that, so I'm pleased that is over.

The bad news is that when I tried to purchase some plush companion cubes (from Portal) on the Valve Store, it didn't work since I chose the wrong shipping method. Even worse, I payed with PayPal, and I don't think that they are going to refund it since they haven't done so. so that's 44 Canadian dollars down the tube without getting anything for it. So I say screw you Valve. I really wish my brother wasn't so friggin hard to Christmas shop for. If you get him anything media like a DVD or DS game, he'll say right to your face as soon as he opens it, "I could have just downloaded this" Oh yeah, I see you really appreciate the gift at least lie you friggin a-hole. What is REALLY annoying is that I know my brother has a Wii, but he doesn't know that I know, and I don't think he wants me to know. So I could easily buy him a Gamecube game, (Not a Wii game seeing as how he probably imported something to download them) but my mom doesn't want me too. I'm really thinking of just telling him I know about it, and ask if I can buy him a Gamecube game. I'm fed up with trying to get something nice for him that he would actually like, so I might just go up and ask him, "What the heck do you want me to get you for Christmas"

Saturday, November 8, 2008

Touch Detective is still awesome

I've mentioned these games before on deviantart, but the Touch Detective games on the Nintendo DS are truly gaming masterpieces. They are fun, and have great characters with very established personalities.

The Touch Detective games have great writing, and are really funny. Touch Detective is definitely the funniest game I've played on the DS simply because of it's great writing, and just the way the dialogue is set up. The main character (Mackenzie) talks to people on the lower screen, but on the upper screen you can see what she is thinking during these conversations. This results in a lot of hilarious, yet subtle humour that really stands out. Of course the humour isn't limited to those thoughts. The conversations the characters have are funny too. The jokes are very subtle, and a lot of times they aren't even jokes at all. More often than not it's just how the characters react to the other characters that is so funny.

For instance, Mackenzie's friend Penelope is telling Mackenzie about a girl on the upper floor of the condo she lives in. Penelope says "She likes Hot Chocolate Milk. I personally don't like my Chocolate Milk to be hot." Then Mackenzie thinks to herself in the upper screen "Does she mean Hot Chocolate?"

It's very subtle stuff like that which is so funny. If you've ever watched or read Azumanga Daioh, Mackenzie's joke telling is a bit like Yomi's. Mackenzie points out the things the other character say that either don't make sense, or are wrong. Mackenzie also has other ways of being funny though, and doesn't rely on other characters' mistakes to be funny.

The art style is really great too, and the characters have very unique designs that make them all very different.

Touch Detective is a somewhat frustrating game the first time though since it IS pretty hard to figure out what to do next, but once you know how to do everything, THAT'S when this game becomes so great. I like to think of Touch Detective as a comedy detective TV show rather than a game. Touch Detective really is at it's best when you can see all of the humourous dialogue soon after each other. The first time through, you see some funny stuff, then you're stuck for 20 minutes. Once you finally figure out what to do, you see more funny stuff, then are stuck for 20 minutes. This really disrupts the flow of the humour when played like this, and once you know how to do everything and can see it all in a row, you'll find it a lot more enjoyable.

I've been stressed out lately, but after I popped Touch Detective into the DS, I was feeling great. Beating the game will be hard the first time, but it's really fun the second time.

online purchase stress

I've been totally stressed out by this online shopping stuff. At first I was juggling a lot of stuff around and was really stressed out, but it has gotten better now. I'm still stressed out about some things even though I really shouldn't be. I will stop worrying once I have actually paid for everything. I have purchased the Ena figure I mentioned in a previous post, but I can't pay for it until the 12th because that is when my money to paypal transfers. There is also a chance the payment won't work due to a certain issue, but I really shouldn't be worried since I'm about 80% sure it will work. Though now that I'm typing this, I'm starting to worry again.

I also have to wait until the 13th to buy something else online for my brother for Christmas, and I have no idea if that will work since I've never bought from that store. (It's not ebay) I will feel a lot better once everything is paid for, but I won't feel totally at peace until everything arrives. The lessons here are to never message a seller on ebay saying that you will buy an item from them. There is a chance you may end up not doing it. Also, never buy an item on ebay until you actually HAVE enough money to pay for it. Also, don't be in a panic to buy something because you think it will be gone by the time you can get it. I bought the Ena figure early since I thought it would be gone, but right after I bought that last one, the seller put two more of the same figure up for sale. Also, always check for other places to buy the item you are thinking of getting on ebay. The thing I wanted to get for my brother was actually available elsewhere for a cheaper price. My problem is I can only buy stuff online with paypal, so I'm limited to what stores i can choose from.

Thursday, November 6, 2008

Ena from yotsuba figure

I have never, EVER bought one of those expensive anime figures before, but I simply have to get the Ena figure. Ena is from the Yostuba manga, and is my favourite character. I saw the figure and it is just so da*n cute that I simply must have it. (You can see pictures of it here) http://preorder-figure.com/index.php/component/virtuemart/?page=shop.product_details&flypage=flypage.tpl&product_id=40&category_id=6

I will not get into the anime/manga figure collecting obsession, but I simply must have this one. She's just too cute and awesome to pass up.

Wednesday, November 5, 2008

Beat Zack and Wiki

Zack and Wiki is a cool game, but it's damn hard, and there is lots of repetitiveness due to frequent deaths. This is why at about three quarters through the game, I just played it with a walkthrough beside me. I really wanted to just see the ending to the game, and I was never going to be able to beat it without the walkthrough. So I beat the game and guess what the ending was? A SH*TTY ENDING FOLLOWED BY A NON-ENDING!!!!

That's right! We get a crappy ending that's confusing as h*ll, and then we get to see Barbaros come up and tell us that there's more sh*t we can find if we play all the levels a SECOND TIME! When you beat a game, THE GAME SHOULD END!!!! This is something I HATE about video games now. In the NES days, when you beat a game, IT'S OVER!!! You don't have to replay the whole game to collect a bunch of sh*t that isn't required for anything besides bragging rights and maybe a few crappy unlockables!

As you may have guessed, I'm pretty pissed off. This is because I'm a huge game ending whore. If a really hard game doesn't have an epic rewarding ending, it's not worth beating. Zack and Wiki was a great game, but it's ending is a huge disappointment. It's even more disappointing since the game had such an epic intro. I was really hoping this would be the game I had been dreaming for. Awesome epic opening credits, an awesome game after it, and a huge, epic, rewarding ending. I got two out of three, but I didn't get my great ending. It's a crying shame since this was the closest I'll ever get to that dream game. I'll just have to settle for the first Strong Bad WiiWare game.

I guess another thing that made this such an epic failure to me was the fact that I had recently got the incredible Elebits ending. I was expecting something as awesome as that since I often pair Zack and Wiki together with Elebits due to their status as sleeper hits. (sort of like how I always put Kirby's Block Ball and Kirby Star Stacker together)

Zack and Wiki was a cool game, but it was an overall disappointment. An great ending is important, and Capcom failed me in this field. Still, I would recommend picking up this game since it's pretty fun, and it is a very impressive Wii game. Just beware of the disappointing ending.

Monday, November 3, 2008

Sick of games?

I'm beginning to think that I'm sick of video games. I have a whole bunch of unfinished Wii games, but I just don't want to play them. I know it's partially because I'm scared to play the harder levels and get mad, but even casual games like Wii Fit and Endless Ocean I don't want to play. Heck, even games I really like such as Wario Land Shake it I don't want to play. I think that once I had beaten Elebits, I felt like I was done with video games. Beating Elebits was like I had beaten Video Games as a whole, and had no need to play them anymore. I think my problem with the Wii was I bought way too many games at once, and was overwhelmed by the amount of stuff to play. Of course I will automatically buy any Kirby game that is released, but other than that, I really don't feel like playing video games anymore.

I also think that a big problem with the Wii is that there haven't been any games that have truly blown me away. I'll play a Wii game and I'm like "okay, that's kinda cool." But there hasn't been anything that I'm like "Holy crap this is awesome!!!"

The ONLY cases of me being really blown away by something on Wii were the intro to Zack and Wiki, and the Ending to Elebits. So there hasn't been any actual gameplay that's blown me away. I'm a very difficult person to satisfy when it comes to games, and I seem to always enjoy stuff on handhelds a lot more than consoles. Sure I love games like Mario RPG, Luigi's Mansion, and Billy Hatcher and the Giant Egg, but I just like handhelds better. Until I get an awesome Kirby platformer on Wii, I don't think I'll be remembering the Wii as an awesome console.

Thursday, October 23, 2008

Endless Ocean for Wii

I watched the video review for endless ocean on IGN, and it sounded right up my ally. No enemies, no danger, no particular objectives, just underwater exploring. I bought it, and I love it so far. You know what's really odd though? You could describe it as underwater Pokemon. There aren't any fish battles, (which actually sounds pretty awesome when you say it like that) but there is the whole Pokedex thing. You dive underwater and explore, befriending different types of marine life along the way. Each type you befriend is added to an encyclopedia, and you can read more about it once it's in there. So yeah, it's a Pokedex, which fine with me. Don't you just love searching giant areas for that ONE thing you can't find? Yeah me neither, BUT STILL, it's great.

So you may be saying, "Well that sounds boring" but it's not. This game is just so beautiful to look at that you'll be drooling in awe. Though I really think this game should be played on bigger TVs.

Did I mention the music rocks?

Tuesday, October 21, 2008

I GOT THE ELEBITS OST!!!!!

Well, sort of. I've been searching for the Japanese version of the ending credits song in Elebits. It simply wasn't anywhere. I found a site to download the OST, but I had to pay 10 dollars to get a 30 day account so I could download stuff. I was desperate, so I paid up.

What I got in the "OST" was ripped music from the game, and it didn't have the song I wanted. So while I DID get the whole soundtrack as opposed to the cut in half soundtrack on the actual OST, I didn't get what I really wanted. And I WILL point out that they missed a song, but I can understand how they missed it. It's not easy to get to.

So I searched all day and gave up. The next day (today) I found a forum where you can request game and anime music. I searched the request forum for ages and actually found the song I was looking for! So I downloaded it, and put all the music on discs for a two disc OST of Elebits. I made it so the first disc ends with the Japanese version of the credits, and the second disc ends with the English version of the credits. The only problem with these discs is I couldn't quite fit all the songs on them. I had to leave a few of them off.

Now let's get one thing straight. I was actually willing to buy the real OST, but I couldn't find it online anywhere. I was FORCED to download it. So for those saying "you thief!" I say screw you. I would have bought it if I could find it.

Well, I'm gonna go listen to my 2 hours and 40 minutes worth of Video Game Music!

GIVE ME GOOD INSTRUCTIONS!!!

A key part of playing a game? KNOWING HOW TO F**KING PLAY IT!!!

I HATE games that don't give adequate instructions on how to play. This mainly occurs in mini game collections. In Looney Tunes: Duck Amuck for Nintendo DS, they never gave enough instructions on how to play the stupid games. My latest encounter was with the Wii Fit boxing game. (Not Wii sports, Wii FIT) I spent about 20 minutes trying to figure out how to play that stupid game. The only instructions you got were visual, so you had to piece together what to do. And how complex does in really have to be? Do you REALLY need the remote, nunchuck, AND balance board to play it? And they could have told me you hold the remote in a vertical position. Why can't they give us text? I tried looking up how to do it on a walkthrough, but it was so full of typos that I couldn't figure it out.

You should NOT have to look at a fr*ggin walkthrough to figure out the controls. That's just stupid.

Monday, October 20, 2008

How to reduce repetitiveness in Elebits

So even though I beat the game, I can't stop talking about it. Well, I have a good reason this time. Having gotten over the joy of the fantastic ending, I look back at the main problems Elebits suffered from.

It was too repetitive, and was way too f**king long.

Plain and simple, the game was way too long, and wasn't fun to play because it was so repetitive. If you're going to have a game that's repetitive, don't make it more repetitive by making the game too long.

Okay, so they DO throw in a lot of new elements to make the game harder, but they're mainly just things you have to dodge or be careful of. You're still just going around lifting objects, dodging sh*t, and zapping Elebits. There are 25 stages and 5 boss fights if you include the second final boss, and this formula simply can't keep you entertained the whole time.

Here are some ideas they should have implemented to make the game more varied.

They needed to somehow make a stage where you don't have your capture gun. (like the stages in Mario Sunshine where you lose F.L.U.U.D) That would have really changed things up. The best idea I can think of is to have you chasing a group of speedy Elebits that are carrying your capture gun away. You have to run after them with a net, and scoop them up by making a motion with the remote. Once you nab them all, you pick up your gun, and the stage ends.

A neat boss fight I had in mind was by some sort of malfunction from the Capture Gun, you swap bodies with one of the black Elebits that attack you. Since the soul of the black Elebit is in Kai's body, it naturally wants to attack you.

The only way to stun a black Elebit in the game is to either hit it with one of those pulse bombs, or smack it with something. If you accidentally zap a black Elebit with your gun, it'll come flying at you and hurt you.

So in this boss fight, you both have maybe five health, and you have to dodge the stuff being thrown at you. (Hey, it’s a boss fight. You HAVE to dodge attacks) Your goal is to run in front of the capture gun's beam and go flying at the evil Kai. Hit it 5 times to win. THAT would have been an AWESOME boss.

Another thing they could have done to change it up a bit is to make 2D side-scrolling levels in the style of Contra. Oh sure, you’re still zapping Elebits, but it would be a different style of play. Of course you would have to have some sort of enemy to dodge, so they could have the tanks and purple Elebits shooting at you. THAT would be a cool level.

Another level they should have made was a level where there are no Elebits at all, and you simply have to use your capture gun to move things around, solve puzzles, and get to a finish line. You have this cool gun, so why not make a level all about it? It’s a missed opportunity.

Elebits really needed more variety, and these ideas would have really helped. Let’s hope the upcoming DS version will be better.

Sunday, October 19, 2008

Cracked DS hinge

Well, I finally had a Nintendo DS hinge crack. It's been a few years since the DS came out, so I figure it lasted a good long time before it cracked. I'm now wondering if I should buy a new DS Lite, or wait for the DSi to come out. I'm thinking I'll probably buy a new DS Lite when I can. I really thought I wouldn't have any big purchases this month, but I guess I was wrong. Things happen. At least Nintendo DS systems are easy to find now.

Saturday, October 18, 2008

Top 5 licensed video games

Whenever a popular movie or T.V series comes out, you can be sure there will be a crummy video game version. It's no secret that licensed games are lousy, but there ARE good ones. I take you through my Top 5 Licensed Video Games.

#5: Toy Story (SNES)

This is a great platformer with a wide variety of levels. It's a really complex game for a movie based game, and is too hard for its target audience.However us older fans of Toy Story don't mind that. Even still, Roller Bob's level is still going to kick your @ss.

#4: Mickey Mania (SNES)

Mickey Mania takes you through various Mickey Mouse cartoons from his very first cartoon, Steamboat Willie, to the popular Lonesome Ghosts, to Mickey and the Beanstalk. Again, it's way too hard for its target audience, but for those old enough to be able to beat it, you'll love this game all around. You also have to love at the end of the credits how it says, "If you liked this game, buy it twice!"
Now that's classy.

#3: Looney Tunes (Game Boy)

Simply titled "Looney Tunes", this is an awesome platformer revolving around various Looney Tunes characters. It's hard, but super fun. If you come across the Game Boy Colour version, don't get that one. It has extra features that make it a worse game.

#2: Chip & Dale Rescue Rangers (NES)

This is another awesome platformer based on the hit Rescue Rangers t.v series. What's great about this game is you can play two players simultaneously, which is something you don't get in a lot of NES games. This game also features an awesome soundtrack, and just really cool levels and bosses. A great game that NES fans need to play.

#1: Duck Tales (NES)

When you think of good license based video games, you simply can't beat Duck Tales for the NES. Widely considered one of the greatest NES titles, and it doesn't feature any popular video game franchise characters. One of the most famous parts of this game is the music that plays in the Moon level. This is considered one of the most classic NES themes by many fans, and often hits the top ten lists of best 8bit music.

Not only does it feature great music, it is overall a super fun game to play. Great level designs, awesome bosses, and smooth controls. Nothing beats Duck Tales on NES when it comes to license based games.

Friday, October 17, 2008

Wii Fit get!

So about 5 minutes after I beat Elebits, my copy of Wii Fit arrived in the mail. (Yeah, I bought it overpriced on ebay.) I haven't gotten to do any exercises yet, due to my crummy T.V set up and my brother who hates game noise, (I can't wear the headphones without bending down. My T.V is in an awkward place) but I played some of the balance board mini-games. It didn't take very long for me to figure out I could cheat by using my hands. I got 297 points in the soccerball game, and over 120 points in the marble madness type game.

Actually, I got the idea from an episode of "Angry Video Game Nerd" in which he was playing that track and field game for the NES, and he just got down on his knees and whacked the power pad with his hands.

I'll have to wait until I have the house to myself before I really try any exercises since the T.V in the living room is more suited for playing the Wii. (My room is tiny) I only set my in game goal for losing one pound within two weeks. I mean, I don't know how much I'm going for. The BMI had me dead center of the "Normal" section. I'm in perfect shape weight wise. In reality, I have no need for Wii Fit. But in the world of posture, I could use a lot of work.

Now that I have a blog, I'm gonna be posting a whole lot of pointless stuff. More so than I ever did on deviantart.

I beat Elebits: It was so worth it

So I've been complaining about Elebits for a couple weeks now, saying how I hate it and when I beat the game I'd rant about it. Well, I beat the game, and you know what? I simply cannot rant. Do you know why? I'll tell you. The ending cut scene and ending credits were so epic and rewarding that I simply cannot complain at all. The ending cut-scene made me smile and tear up a bit, and during the ending credits was an awesome song. With actual lyrics and stuff! It was set up as movie ending credits, where there's a song playing, the first part of the credits has some pictures with a few names, and the second part is just the rest of the names scrolling up with no pictures beside them.

Now you may ask, "But you hated the game! Why does this make up for it?" Well, I'm a snob when it comes to endings and openings, and if the ending isn't rewarding, it'll make me like a game less. No matter how great the game was, if the ending sucks, it gets docked a few points from my enjoyment. So with Elebits having what may end up being in my top 5 favourite endings ever, it doesn't matter how much I hated the game. It was so worth it to see that awesome ending that I simply throw all my anger out the window.

What is even better about this ending is that I WAS disliking the game. I didn't enjoy the game, and I only wanted to beat it because I was so close. The fact that the ending was so rewarding was like a true prize to me. The game's thinking, "You beat a game you aren't enjoying, so we better d*mn well make it up to you."

So all is forgiven towards Elebits. It held up it's part of the deal by giving me an awesome ending, and an easy final boss. (Of which there were two by the way)

Would I ever play the game again? No way. I got my ending, and that's where I want to leave Elebits. On a good note.

So freakin close to the end!!!!

As my deviantart watchers know, I'm almost finished a Wii game called Elebits. Today I beat a stage, but it took three freakin tries. What's worse is the stage is 20 freakin minutes long. So in the end, playing the stage three times, and beating it on the 3rd try with three minutes left, took 57 minutes. Why make a stage take so long? You hardly ever win on your first try since you have to figure out where the Elebits are hiding, so right away it's going to at least take around 38 minutes to beat the stage.

For the first time in a while, I got a cramp while playing the game. Probably because I was playing for so long. I'm typing with only my left hand since my right hand pinky finger hurts so much. I seriously cannot wait until I'm done this stupid game. It's not even fun to play anymore. I just really want to beat it, just for the sake of beating it. Everytime I turn on the Wii I say outloud, "Oh god I really don't want to play this. Can't this game just end?!" Well it's almost over thankfully. There is only one stage left, and the final boss. Let's hope there is only ONE final boss as apossed to the standard three. Once I beat the game, chances are very good I will never play it ever again.

Things in games people like, but I hate

I'm an odd type of gamer. There are a lot of things people love in video games that I absolutely hate.

#1: Voice Acting

I am not a fan of voice acting in games. This might be because I only play Nintendo games, which rarely have voices. In fact, the only games I've ever played with Voice Acting are Mario Sunshine, Elebits, and Spirits and Spells for the GameCube. Spirits and Spells was by far the best voice acting of the three, but that's not saying much. Mario Sunshine had good voices for the Piantas, FLUUD, and Toadsworth, but the rest was horrible. Elebits is laughable horrible.

Everyone wants the next Zelda to have voice work, but can you imagine playing a game like Majora's Mask that has voices? Most of the greatness to that game was that it was dark and depressing, and part of that was made by the way YOU read the text. If the Happy Mask Salesman had a voice reading it, that would ruin it. So if another Zelda game with the same dark tone as Majora's Mask was made with voices, that would be the end of Zelda for me. Voice Work in games sucks.

#2: 1 to 1 controls

Also in relation to Zelda, people desperately want Wii Motion plus controls for 1 to 1 sword fighting. I think this would be terrible. In fact, I really don't like the Wii's motion for anything other than IR. No waggle for anything. Buttons are fine for Zelda and such. Maybe I'm just too attached to the olden days, but Button presses are fine.

#3: Altering the story by in game choices

Games with stories need a beginning, middle, and end. And only ONE of them! Take for instance, if Final Fantasy 7 had an alternate ending where Aieris survives and gets together with Cloud for a fairy tale happy ending. You can damn well guess I want that ending! Why would you want a sad ending to a game you worked hard to beat? Would that be satisfying? NO! It would suck! Maybe I'm just a hopeless romantic or some junk like that, but I want the happy endings where the guy gets the girl. And in relation to this element, let's talk about....

#4: Games with a story in general.

Remember the NES? Back in the day where a guy and girl are on a picnic, the girl gets kidnaped by the devil, and you find a suit of armour and go rescue her? Or when some giant turtle kidnaps a princess and you just go rescue her? I remeber those days. Why do we need some stupid story to halt the game? (Super Paper Mario anyone?) And what about Kirby? Kirby is awesome, and you never hear any story besides Dedede either taking away the stars, or some evil eyeball is attacking. Kirby saved its plot making for the anime, and that turned out great. TV shows need plots. Games don't.

#5: Really long games

I don't know about you, but I don't have the patience to play the same game for 50 hours or something stupid like that. Games should not be that long. Though they shouldn't be overly short either. Kirby games rock, but are way too short. They're so short that Kirby's adventure had a mode where you play through the whole game in one sitting without being able to save. It takes about an hour to beat. 6 or 7 hours? That's fine. Maybe still a bit long, but it's better. Don't make your games overly long.

There are more things, but I can't list them all. Let's just say I look for a lot of different things in games than the average gamer.

My new Blog!

So I created a blog because I spam my deviantart watchers with pointless journals. By making a blog, I can help keep the amount of journals down, and make it optional to view them or not. So to all my deviantart watchers, this is for you. I'll post another entry soon after this so there is some actual content.